The most powerful ore doubling is in Rotarycraft, which provides anywhere from 5x to 13x for certain "rare" ores, to even more with certain dusts. Factorizaiton provides ore quadruplication, but it takes forever and requires expensive and advanced setups. Mekanism provides easy ore doubling and tripling that is a bit more involved and expensive, but it isn't too bad. Thermal Expansion 3, Tinker's Construct, IC2 (I think.), and EnderIO (I think) all provide easy ore doubling that is cheap.
MINECRAFT LOGISTICAL SORTER SLOW SERIES
But basically it uses a series of hoppers and droppers, alongside of a complicated clock and chests pre-filled with items to automatically arrange items where you would want to put them. It is very hard to make and hard to explain, so I'll let a video do most of the work. The most epic, unquestionably, is the vanilla sorting system.This is an attractive option, since the ability of golems to do nearly everything allows them to work well together, and while it is not the most efficient system it is aided by the fact that golems can't overload. The golems can be given a set of logic cores, which give them a set of options that allow them perform various tasks, many of which include sorting, buffering, overflowing, and interacting with machine from nearly any mod. The most "out of box" goes to Thaumcraft 4 golems.Because of this, many payers will go with one of the above systems, and then once they have enough infrastructure to constantly put out 10 MJ/T, it is then that they'll convert to an AE system. The problem with AE is that it is expensive: large networks have a high constant power draw, and to make these systems effectively you need large amounts of certus quartz, diamonds, redstone, and gold. No delay, no "sorting", and not even a complicated pipe system is needed. AE's sorting system doesn't "sort" insomuch as it stores all item data digitally in drives, allowing you to access and even auto craft any item you want from any chests hooked up to the system instantly and freely. The most powerful is unquestionably Applied Energistics.They are simple and strong in this regard, so for an adequate system you may never need to o past TE3. TE3's item conduits provide adjustable control (requires dynamo or redstone signal), along with a similar logic system to mekanism logistical sorters, but don't require nearly as much knowhow in order to operate. The fan favorite lately is Thermal Expansion 3.For small scale operations that don't require a lot of items, but nonetheless can have large outputs, the cart system is a unique way to go. The buffer for this system is huge in that it is a chest cart, but its sorting abilities are limited due to the number of inventory slots on most railcraft machines being limited. Railcraft has a rather fun but complicated and expensive sorting system using chest carts, holding rails, and extractors.It has the ability to ignore metadata and NBT data as well. EnderIO adds compact sorting systems, which operate similar to extrautils, but faster and instead of requiring multiple nodes, can be paired with multiple pipes to transmit power, fluid, energy, and redstone signals of incredible complexity all in the same block.This is the most complicated system, however it is quite powerful in that it is free, fast, and with its coloring system you can create an extremely complex method of sorting all of your different items.
![minecraft logistical sorter slow minecraft logistical sorter slow](https://i.imgur.com/5wCVklCh.jpg)
Mekanism has logistic pipes and the logistical sorter.They can sort items and fluids, and I think energy as well. Extrautils adds pipes that behave like hoppers over long distances, are fairly cheap to make (32 at a time), and also have a rather simplistic sorting system to use.So many that I've lost count, and even in the upcoming expansive list I've most likely forgotten something: There is a whole lot of sorting options in different mods.